Blog
Zubr's thoughts, discussion, research and development
ZEDShed: Three Ways To Experience VR
4th March 2020
In this week's vlog, we give you the lowdown on all things headwear hardware. Jess breaks down VR goggles to help you decide which is the best tech for you.
ZEDShed: Augmented Reality Explained, How Do Selfie Filters Work?
24th February 2020
Whether it's a "Facebook filter", "Snapchat", "Pokémon Go" or "Beat Saber", augmented and virtual reality tools are becoming big business.
ZEDShed: What is Augmented Reality? AR vs. VR
6th February 2020
Whether it's a "Facebook filter", "Snapchat", "Pokémon Go" or "Beat Saber", augmented and virtual reality tools are becoming big business.
Please Stand-by: Zubr Launches YouTube Channel
8th January 2020
We’ve decided to open the (digital) doors to our studio via the wondrous world of YouTube.
EngD Research Project 03: Introduction of Depth Sensors
29th March 2019
Taking a look at five depth sensors; The Kinect for XBOX One (Kinect V2), Stereolabs ZED, Stereolabs ZED Mini, Intel RealSense D415 and Intel RealSense D435.
Crack Magazine and Zubr unveil Aphex Twin – Augmented
9th November 2018
Bristol-based independent music magazine, Crack, have today unveiled a unique augmented issue. The release is centred around Aphex Twin, one of the most acclaimed figures in contemporary electronic music.
EngD Research Project 02: Have you heard of Augmented Virtuality?
23rd October 2018
With Augmented Reality (AR), we think of mobile applications such as the Pokemon Go. Real world with augmented objects. Pretty cool right?
EngD Research Project 01: Introduction of Mixed Reality Research Project
23rd October 2018
Exploring the use of real-time depth camera and compositing technologies in video for mixed-reality production solutions.
Limina VR Exhibition App To Debut At 2018 Encounters Film Festival
24th September 2018
Two leading Bristol virtual reality companies together launch new app that makes it easy for cultural venues to set up their own VR cinemas.