3D Scanning & Photogrammetry

R&D into 3D scanning was part of Zubr’s original mission. With countless hours of research under our belts, it’s now one of our main areas of expertise.

The art of capturing a 1:1 replica of the real thing

Zubr is a leading studio of 3D scanning and photogrammetry in Bristol. Arguably the best halfway between flat, non-interactive photography and uncanny CG models – 3D scanning can preserve both the physical accuracy and the interactive potential of many real-world subjects. At Zubr, we often use 3D scanning as cornerstone content for our AR and VR experiences; whether it’s to enable museum visitors to hold a delicate artifact in their own hands, or immerse trade show delegates in an intricately detailed forest environment.

Deploying 3D scans in AR or VR for maximum impact

We think it’s a shame that so much incredible 3D-scanned content just gets rehashed and re-rendered as flat 2D media or baked 360 videos – by their very nature, they are full of high-fidelity 3D detail that deserves to be explored in realtime.
It follows that 3D scans are amazing to view in augmented and virtual reality. This is simply because both are designed to replicate reality; with 3D scans preserving accurate 3D details of a subject, and XR formats enabling users to view that detail in a completely natural way.

An array of different 3D scanning methodologies

3D scanning is straightforward in principle; but it certainly isn’t a one-touch button operation. Through our continuous R&D into new technologies, devices and software, we use different methodologies for capturing subjects such as tiny objects, huge buildings, aerial scenes, shiny materials and living things.
Some of the technology we use includes macro photogrammetry, aerial photogrammetry and video-based photogrammetry, infrared devices such as Kinect, Realsense and Tango, and RGB camera technologies such as the Stereolabs ZED cam and SLAM tracking.

Projects in this category

Zubr 3D scanned Mild Mild West Banksy piece in virtual reality

Banksy Scans
One of our first experiments with 3D scanning and photogrammetry saw us making the most of the urban art in Bristol.

Zubr 3D scanned photogrammetry Aardman Animations Shaun the Sheep model set

Aardman 3D scanning R&D
Aardman Animations asked us to explore the potential of 3D scanning and augmentation of their stop motion sets and models.

Zubr Founders Jack Norris and James Biggs testing augmented reality content

Zubr Demo App
Zubr are currently working on a demo app for iOS and Android, to allow anyone to play with some of our experiments.

Our Related Services:  

Augmented and Mixed Reality

Augmented and Mixed Reality

Bring virtual content into the real world. Our most popular type of content enables simple but powerful interplay between the physical and the digital.

Virtual Reality

Virtual Reality

Immerse your audience in a virtual world. The Zubr team are experienced in creating immersive virtual reality experiences for a wide variety of uses.

Volumetric Video & Videogrammetry

Volumetric Video & Videogrammetry

We are pioneers of ‘holographic’ 4D scanned video content, and one of the only studios in the UK with volumetric video capabilities.